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摘要:本研究是对儿童游戏择伴的情况的个案研究,研究对象是南京市第三幼儿园小班的一名幼儿晨晨,年龄为4岁。在本研究中我选定了三种游戏类别对个案进行观察、记录,分别是角色游戏、表演游戏和结构游戏。通过15次对幼儿游戏择伴的观察、记录,还有家长访谈,我发现影响该幼儿游戏择伴的因素以同性择伴为主流,情感性因素占主导。 关键词:小班幼儿; 游戏择伴; 个案
Abstract:In this study, I only research how children to choose their partners in games as case study. Chenchen, a four years old kid in NanJing NO.3 Kindergarten reception class, he is the one whom I studied in this research. In this study, I selected three different kinds of games for observation and recording. They are role-playing games, performing games and structure games. Through 15 times observing and recording he choosing his partners, as well as parent interviews, I found the factors that affect the children in the game selection, that same-sex Optional is the mainstream selection, and emotional factors dominated. Key words:the reception class children; playmate selection game; case study
幼儿游戏择伴的概念界定:游戏择伴是指幼儿在不同的游戏,不同的环境下选择游戏的同伴并与之共同游戏。笔者认为幼儿游戏择伴的情况可能是随意的,也可能是在受到一些因素的影响,例如情绪因素、实利因素、性别因素等。在不同的年龄阶段幼儿所表现的游戏择伴的特点也不同。本研究是个案研究,针对4岁幼儿游戏中择伴的表现特点与影响因素。 |